

We collaborated with Makeship and over 1100 community members got their hands on an exclusive Space Engineer plushie! ĬEO, Creative Director, Founder at Keen Software House.We are dedicated for the continued development of Space Engineers on PC and Xbox.We launched an updated affiliate program in cooperation with Xsolla.The ultimate aim of the investigation was to improve game performance to better leverage multi-core CPUs and GPUs. Our programmers used Manual Badger architecture to evaluate parallelization techniques that would benefit the future development of Space Engineers.We launched regular promotional events on our website, which are always supported by regular live game streams run by Joel.

We added new official languages to Space Engineers: Italian, Brazilian - Portuguese, and Spanish.We started to support the UGC (User generated content) sharing in cooperation with the Tebex team. Cooperation with our community: Space Engineers has more than 440,000 items on Steam workshop.
