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Century age of ashes review
Century age of ashes review











century age of ashes review

The Windguard is more of a support class, with their Salvation Surge providing a shield and reducing the ability cooldown timers for allies, whilst their Smoke Trail doesn’t only provide a fog to hide their movement but also damages enemies. The Marauder is more attack orientated for example, with their Hunters Mark ability allowing them to throw a homing fireball that tracks marked targets and their Frost Bolts providing elemental damage. I’ve played similar titles where the flying mechanics can be over-complicated, but nope, everything feels intuitive here with the full range of 360-degree movement easy to handle and ensuring quick turns are pulled off with ease.Įach of the three classes bring with them different abilities that ensure they feel varied to use. A fairly detailed tutorial takes you through the ins-and-outs of the controls, but nothing about the game feels overly complicated whilst there are things to learn and get used to, movement is simple and it’s easy to line up both ranged attacks and close-range fire-breathing when pursuing rival players. Players play as one of three different classes (Marauder, Windguard and Phantom) and ride a dragon, which they can use to boost through the skies, weave between obstacles in their path, and, of course, blast attacks at rival players. If you’re familiar with airborne combat games, you’ll have a basic grasp of how Century: Age of Ashes works. Check out a gallery of screenshots down below: The one big flaw? It has a lack of content, with the limited game modes and maps potentially hindering players from sticking with it for the long-term. In fact, it is one of the most impressive free-to-play titles that I’ve played, with the stunning airborne dragon-battling action keeping me engrossed for hours on end so far. Century: Age of Ashes is a VERY fun game, which is great considering it’s free-to-play.













Century age of ashes review